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Post by Dark on Oct 26, 2010 15:46:04 GMT -5
ooc: alright guys. these creatures all have to belong to someone. they cant just exist. due to the war and all. so they either have to belong to an alliance or they have to be a fae of some kind.
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Post by Swenet on Oct 28, 2010 19:05:49 GMT -5
Sub-species name: Ancor Alliance: Spirit Reference pic. if any None life span: 50-130 years
Introduction: The Ancor are a very proud species that surround themselves in mystery, tradition, and magic. They are strictly female and frown highly upon one of their kind mating with a male no matter the circumstance, however, Ancor women are allowed to 'wed' males of other species as long as they do not reproduce with them. Each Ancor is, technically, a re-incarnation of a lost pups soul and will have no memories prior to their previous life but they can occasionally have dreams of said past life but it will be forgotten upon waking. Rarity: Occasional Height: 2-5 feet Weight: 76-210 pounds Diet: The usual diet of flesh
Abilities: The abilities of an Ancor are very unique; Ancor can call upon Seraphic Spirits to fight in battle or do what other tasks their summoners will. Ancor can only call upon one Seraphic Spirit at a time and must rest three days before summoning another after their previous one has been discharged – not taking this rest will cause the Seraphic Spirit they summon next to turn rabid and destroy both opponent and master. Seraphic Spirits are immortal but they can be injured - should their bodies sustain serious injuries instead of death the Seraphic Spirit will return to the spirit realm to heal. The Seraphic Spirits available to the Ancor are as follows: Aries: Takes the form of a flame-clad ram. Aries has to eat the flames on his legs or the flames of enemies in order to shoot fire from his mouth. Taurus: The earth forms into a bull. Taurus is able to go underground to strike his enemies from below and can cause fissures in the earth. Gemini: Though Gemini is only one being, she takes the form of two peacocks, one representing her good side and the other her bad. Gemini is able to control the wind. Cancer: Cancer takes the form of a crab. He is only able to provide defense for his master for his body is too slow to attack. Leo: Leo is pure fire in the shape of a lion. Leo is both a trump and weakness to his master. Leo is immune to fire attacks, however, should he be doused in water he will vanish. Virgo: Virgo is a small albino snake. Unlike many of her brethren Seraphic Spirits Virgo does not fight and will refuse to do so. She is able to heal the wounds of her master by injecting them with her healing serum, however, the larger the wound the more time she will need to heal it. Virgo is the only Seraphic Spirit who is able to bypass the three day law and not kill her master. Libra: Takes the form of a Chinese dragon. Like Gemini, Libra is able to control the wind, however, his approach is much more different. He is not only able to control wind but create storms as well. Scorpio: Has the form of a medium sized scorpion. Scorpio is able to shoot from her tail a very powerful acid that dissolves whatever it touches on impact. To counter this one must pour water on the area the acid touches. Sagittarius: A horse. Sagittarius also uses fire attacks, but hers are very limited though fast. She is able to shoot 'arrows' of fire from her tail. Capricorn: The form of a goat. Capricorn is able to communicate and control plants. His ability is limited to forests or areas were vegetation grows. Aquarius: Takes the form of a tiger. Wrapped upon the neck of this majestic spirit is a thick and sturdy leather necklace that holds on its ends a clay water jug. Aquarius is able to only use the water in this jug for attacking, however, should the jug run out of water she will be of no use. Pisces: A fish. While Pices's form may vary from Ancor to Ancor, he is perhaps the most useless of the Seraphic Spirits. He may only be summoned in fresh water where he shoots a jet of water from his mouth. (Note that these are the actual names of the spirits meaning when your wolf summons one you cannot change the name to Bob).
Fur: An Ancor's fur is always long on their necks and tails, often times braided in some parts, and either white or gold with many extravagant and bold markings. Their fur seems to shimmer in any lighting, casting what would seem to be an aurora around the wolf - this aurora is mainly around their paws as if they were walking on the aurora. The color of the aurora varies from wolf to wolf and is usually influenced by their mood. Ancor also have swan like wings the same color as their fur or pure black. The physique of an Ancor is usually lithe with hardly any fat on their bodies and are well muscled, though not overly so where it would become unattractive.
Behavior: Ancor's behavior varies from kind to insane. There is no set standard. Reproduction: The Ancor have a very interesting way of reproducing. Once a year - in fall - the Ancor will be able to summon the souls of dead pups into their womb. These pups will be born all female. The only way an Ancor can give birth to a male is if she mates with a male from a different species, this male pup will not be able to pass on the Ancor genes and usually will take after his father.
History: They are thought to have been born from the heavens and cast down onto earth when they displeased their leaders. Whether this story is true or not remains a mystery.
Do they need to be bought? No
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Post by star on Oct 28, 2010 19:21:13 GMT -5
Mine is allienced with hell
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Post by pastafarian on Nov 6, 2010 0:00:24 GMT -5
Fae Name/Sub-species name: Genesomnia "Dreamweaver" Fae Alliance: Fae Reference pic. if any life span: Immortal Introduction: From the shortest of daydreams to the fiercest of nightmares, dreams in the Fae Realm are almost always the work of Dreamweaver fae. They use the thoughts of others to craft dreams and imaginary realms, then placing the created dream into the mind of the wolf from which the thoughts came. Nightmares are the results of ill Dreamweavers not being able to mend thoughts together, the mind running wild. They are serpentine in form, and though they are longer than almost any other subspecies of wolf, they do not have the physical power many do, often using their long tail as a primary means of defense. They are capable of levitation and flight, rarely using their arms and legs outside of mating and crafting dreams. They tend to make their dens as dark as possible to think clearly when crafting dreams. Dreamweavers are some of the oldest Fae in existence, and they can change their voices to mimic any voice they've heard within their lifetime. Rarity: Extremely Rare Height: 9' - 14' in length. Weight: 200-400lbs Diet: Wicked Dreamweavers often eat the dreams of the innocent, though they do not require food. Abilities: Dreamweavers rarely touch the ground, often levitating slightly above it. They also are masters of illusions and can use this ability while a wolf is awake. When crafting dreams, they are translucent. Fur: The fur varies greatly in color, ranging from black to bright pink. Behavior: Dreamweavers are often very friendly and social creatures, though there are exceptions. Reproduction: Dreamweavers can only reproduce in the Viel of The luciérnaga, and even then only during a full moon. The time at which young are born are on a full moon as well. History: Sleep has been required for wolves since the beginning of their existence, though dreaming was something that never occurred. Survival was necessary, and thought was used only as a supplement to survival, not for leisure. Wolves remained too alert in their sleep to dream. As thought developed, some wolves experienced strange visions in their sleep. These wolves were the first to dream, and when dreams were young, they learned to remember them, to share them, to control them. Soon, these wolves began to share their understanding of dreams by learning to read the thoughts of others and create dreams for them. Dreamweavers soon lost their sense of reality and time, losing their sensitivity to death and becoming immortal. Their forms became like that of serpents as they became more powerful, though the reason is unknown. The Dreamweavers do not create the dreams for wolves with minds more powerful enough to do this on their own, such as the Gray Lords, though they can have influence on them. Do they need to be bought?/ how many shadows Three spots open for Dreamweavers, 1000 Shadows after they are taken. Also, Scitalis , the oldest Dreamweaver, is taken.
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Post by F.inch on Nov 7, 2010 15:40:24 GMT -5
Okay, I'm closing this for a moment. I'm going to organize all of these into where they're supposed to be, make a list of how many sub species are for what alliance, etc. New members are getting REALLY confused (as am I) and that's not good.
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